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Elevate Learning with Five Innovative Gamification Strategies for Classrooms

Elevate Learning with Five Innovative Gamification Strategies for Classrooms

Gamification in education has put forth as a great tool which improves student engagement and motivation. We see that by including game like elements into the learning process we are able to present a more interactive and enjoyable classroom setting. Also here are five very effective strategies to integrate gamification into your classroom:.

Quizizz: Transform Assessments into Games.


Quizizz is a dynamic platform which turns assessments into competitive events. We have for teachers the option to create as well as to use pre made question sets which cover many subjects. Students join in with their devices and what we have are leader boards, timers, and progress bars which bring in that element of fun. Also with a variety of question types which include multiple choice, fill in the blank, and match which we have in Quizizz that it is a great tool for review and for getting students ready for their exams.

Gimkit: Foster teamwork through Reward Based Learning.


Gimkit is a platform which puts a choice based element to learning, in which students earn virtual currency for correct answers. They use this currency to buy improvements or power ups in the game which also adds a layer of strategy. Also it encourages collaboration which some modes require from the team to success. While the free version is limited in its features it does excel in math and science review it presents material in an very engaging way which in turn reinforces concepts.

Quizlet: Gamify your flashcards for interactive study.


Quiz out traditional flash cards which is what Quizlet does with the introduction of Quizlet Live. This team based game has students working together to match terms and definitions. By promoting communication and team work it makes vocabulary instruction and concept review more dynamic. Also it’s a very flexible tool which is used by individuals or groups which is why it is a mainstay in many classrooms.

Blooket: Diversity of Interactive Game Modes.


Blooket is known for the wide array of game types which they offer which include tower defense and cafe sims. Also what is great is that teachers may create their own questions sets or choose from a large selection of pre made which are tailored to different subjects. Also the platform has a very interactive which which it presents material that in turn keeps students very engaged which makes it a great tool for energetic review sessions and in also in deepening the students’ study of the subject matter.

Connections: Develop Critical Thinking Through Categorization.


In the vein of games like the New York Times’ “Connections” we have designed a similar activity for which students put related terms in to categories. This is a fun and very effective way to improve critical thinking and at the same time review lesson topics. Also with the use of which teachers are able to create custom sets that tie in with their curriculum, thus providing a tailored and interactive approach to which key concepts are reviewed.

The Impact of Gamification on Learning


In a dynamic learning environment which we create by using gamification in the class room students report to be more engaged and do better. Also these tools which at the same time make the lessons a pleasure put in place critical skills like that of collaboration, problem solving and strategic thinking. Through the use of platforms such as Quizizz, Gimkit, Quizlet, Blooket, and Connections we see traditional teaching methods transformed into very innovative and interactive experiences.

Gamification is not just about putting games in the classroom; we are talking about transforming the learning process which in turn will better engage today’s students. Through this we see that which gamification strategies you implement will in fact create a class environment that instills a love of learning and promotes academic growth.

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